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Blender 2.93 asset browser
Blender 2.93 asset browser








blender 2.93 asset browser

It doesn’t magically copy things to some other place. Marking as asset is just that: it only adds a mark. The list view is a nice touch, I’ve forwarded it to who’s working on the UI.Īssets remain in the file they are defined in. It’s simply impossible to do everything we want to do and have it part of Blender 3.0 as A few things you point out will be solved by the new catalog system (linked above).

blender 2.93 asset browser

It’s just that there are very few developers available to work on this, and choices have to be made on what to implement first, and what to implement later. Update: don’t get me wrong, I appreciate the feedback. For example, the Blender Animation Studio has produced plenty of short films with just the pose-based library. Pretty much every time a new feature X is added to Blender, there are people saying it’s impossible to use without also implementing Y. These are all limitations that are lifted by the new asset-based pose library.Īsset Browser should support full action animations, because poses are only a tiny use case, usable only on a single frame of animation in pose mode of an armature, yet it seems like most of dev time somehow went to it instead of making asset browser more feature complete.Īre you asking that the pose library project is not put into Blender 3.0, and delayed until more features are ready to go in? I think it’s already an improvement over what Blender (2.93) has currently, and I don’t see this as a reason to delay its release further. doesn’t have a way to copy a pose from an animation file into the pose library.doesn’t have a way to blend poses from the library into the current pose, and.doesn’t have anything to get further organisation, like the Catalog system or tags,.has a nasty interaction between stored poses when different bones were keyed in different poses, again due to the way it stores poses,.cannot support animation snippets due to the way it stores poses.The first focus of the project is to get something that’s better than the old pose library, which: Right now you can’t even save a simple action as an actual animation and there is no tasks on a workboard for that. I want to stress that shipping Pose Library as the only way to work with animations is not a great look.

blender 2.93 asset browser

Since I am not seeing this talked about anywhereĬheck the “Future Development” section of Pose Library v2.0 - Blender Developers Blog, where I explicitly describe this as planned for a future version.Ī bug is something that’s implemented but not working well if something isn’t implemented at all, it’s not a bug but a feature request, and it doesn’t belong on the bug tracker.










Blender 2.93 asset browser